Magic: Legends - gavony
I worked on worldbuilding, NPC placement, and lighting in the social hub in the overworld and story missions. I also worked on designing a new look for the boss battle and mind machine at the end of the Like Minds story mission. The caverns were the more challenging part for lighting work with our system, but it was fun to work on.
Foliage, rock asset and materials, and initial story mission layout by Micao Penaflor
Ground materials by Jeremy Mattson
Other contributions from the environment art team
Foliage, rock asset and materials, and initial story mission layout by Micao Penaflor
Ground materials by Jeremy Mattson
Other contributions from the environment art team